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Review-Greg Street
As the world of warcraft: the fission of part of the review series, in this we will and the world of warcraft chief system designer Greg Street (" ghost crab ") discuss the world of warcraft: the fission ".
Q: we in the fission of the earth, the main design purpose is???????
A: the western wilderness, with A history of seven years in, on the other side of the tree is seven years ago tree, the task is the task of seven years ago. It was too old, players in practice there Guild Wars 2 Gold will be too tired trumpet, let alone attractive for beginners to join the game. So we feel it is time to level 60 on area more attention, in addition to the considerations outside, we also hope to update all career in the low level of performance, their skills flow (that is, you get at which level which skills) has also aging. You can get some at low levels in the buff team game, and at high levels you can get some suitable for upgrading of skills, the situation seemed to change more appropriate. And there are many talents before in low level cheap guild wars 2 gold won't work, because they lack to be effective single brush strange damage skills or support tools. Also, we also reviewed the 1-level 60 quest reward, because many of the specialization of the right of their equipment.
From system design perspective, our second goal is to strengthen the various professional talent trees. We think the original talent trees are bloated, filled with a lot of boring sucks talent. In addition, we further deepening the concept of professional specialization, allow you to level 10 formal choose your specialization.
We also know that we need to full level players with more content, that buy guild wars 2 gold is to say we can't just go to reproduction 1-level 60, 85 players have to provide professional mechanism and the region, the task of the new PvP, PvE content.
Finally, we hope that with more radical basis by these new content. We know that the player's patience is limited, if no new things from oven, and they will soon get bored. The target is already exist for a long time, but it is still to us is a big challenge. If you take gw2 gold power leveling the land of the flame of the visual quality model to and the early years of the heart of the molten compared, can think of today's team copy need more time and manpower to make. And this as it happens and we want players to get new faster game content for them.

